Wednesday, February 10, 2010

base mesh for warrior


The smoothed base mesh for the warrior goblin.

2 comments:

  1. good topo, from what I see.
    but some of your anatomy looks just a little off to me (the top of shoulder, and arpits, might be the smothing). You seem to be a good artist, so if you bring this into z brush where you can draw more naturaly you may be able push and pull the mesh into your favor. also just as cory showed you in class, (just as he did on my model) push the jaw back and round out the eyebrows a little.
    also i might thing of a way to break up the eye brows so they don't look like a unibrow.
    im being nit picky, though the model is all in all realy good. i love the chest and belly.
    good work man keep it up.

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  2. Nice work, man. The model looks really nice and clean.

    However, I agree that the anatomy looks a bit off in the shoulders. Also, (this is just a personal preference) the underbite seems a little too exaggerated.

    Otherwise it looks really awesome. I can't wait to see him when he's done!

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