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Goblin Pediatrician
Wednesday, February 24, 2010
model and accessories
Goblin clothed and accessorized. Next up is zbrush i guess.
Saturday, February 20, 2010
recent work accessories
have to retopo the goat. I'm trying to do it in max with the new graphite tools. If anyone knows how to make one object smooth and another wireframe in the same window that would help. I can't seem to find the answer to that.
Tuesday, February 16, 2010
reworked base
I reworked the base off from feedback. Mostly used max's paint deform tool which worked surprisingly well.
Wednesday, February 10, 2010
final design
This is the "final design." It was a hard decision. I can't remember who suggested armor for the goat but kudos.
base mesh for warrior
The smoothed base mesh for the warrior goblin.
Wednesday, January 27, 2010
DESIGN PART 2
More fleshed out concepts with color on the designs I'm leaning toward.
Tuesday, January 26, 2010
Construction PART 1 - Practice Mesh
This is the concept of the goblin imp I chose to model for my practice mesh.
It's one of the 4 base goblin concepts provided for this project.
Here's my practice base mesh using 3dsmax. I modeled him with a basic box modeling technique.
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2010
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February
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model and accessories
recent work accessories
reworked base
final design
base mesh for warrior
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